Warhammer vermintide 2 wiki the blightreaper
Badass in Distress: Any member of the team who gets "killed" during a mission is later found helplessly tied up on the ground and in need of rescue.Their DLC classes move them into Empowered Badass Normal territory, as do the blessings they receive from the gods in the Chaos Wastes. Their toll also includes several Hero/Lord level characters like a Chaos Lord, Exalted Chaos Champions, two Chaos Sorcerer Lords, two Skaven Warlords, and a Grey Seer. In Warhammer Fantasy Roleplay for instance, all three races have identical base strength, while elves have a slight boost to agility and a moderate boost to movement, and dwarfs have a slight nerf to agility in exchange for a slight buff to toughness., magic, or particularly advanced or enchanted gear, yet they kill literally tens of thousands of enemies including wizards, heavy weapons teams toting high-tech steampunk gear, teleporting assassins, hulking ogres, twelve-foot minotaurs toting axes the size of men, and daemonic super soldiers. None have superhuman physiques note Kerillian and Bardin are demihumans, but elves and dwarfs aren't too different from humans aside from a longer lifespan. Badass Normal: They all start as this, excepting the token wizard Sienna.Not just against Cannon Fodder like Skavenslaves either, since they regularly go toe to toe with Stormvermin and later Chaos Warriors, not to mention all the specialist units and monsters Clan Fester and the Rotbloods throw at them. Badass Crew: There's only five of them (four in the actual missions) yet each of them can rack up literal hundreds of kills over the course of a single mission.Also, he has Survivor's Guilt from losing so many of his men, and wants to make sure that his current comrades (and any civilians under their protection) all make it out alive. Kruber's the vaguest of all of them, but bits of dialogue and statements by the Nameless Voice hint that he used to be pretty vicious when he was a mercenary.Bardin seeks to avenge the victims of the Skaven's rampage because he himself still feels guilt over his failure at Ziflin Deeps, where his inability to warn the hold of the coming Skaven attack resulted in the deaths of many dwarfs - including his own son.She now counts all the Skaven she kills in hopes of atoning for Ubersreik's slaughter. Kerillian indirectly caused the deaths of many humans in Ubersreik by slaughtering a military convoy en route to it, which otherwise would've made Clan Fester's job harder and perhaps given more time for evacuations, because the dryads told her that the town would play a role in the downfall of Athel Loren.His crusade against the ratmen is to make sure nothing like that ever happens again. Saltzpyre tortured least one innocent woman to death under the mistaken impression that she was a vampire, and failed to save the town of Skaggerdorf, which the Skaven annihilated.Sienna murdered a lot of people in fits of magic-corrupted pyromania, even destroying an entire town at one point.The Atoner: As revealed by the Nameless Voice, all of them are driven at least partly by desires to atone for their pasts.
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While they all have comedic lines and make drunken confessions, their intoxication doesn't prevent them from racking up a body count as large as their usual missions.
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Alcohol-Induced Idiocy: Downplayed in the A Quiet Drink mission in the second game, where they get completely drunk and go about Helmgart in search of more ale.In the second game, they defend the city of Helmgart from an old Keep located in the nearby World's Edge Mountains. A group of colorful individuals who happened to end up at the city of Ubersreik at the same time to help prevent the invasion by Clan Fester, using the Red Moon Inn as a base of operations.